My First BASE Rig
In BASE different people have different experiences that in turn leads them to form different opinions and view points. Tom's article on "My First BASE Rig" is generally an excellent article and my experiences in BASE lend me to agree with most of it. However there are a few points made by Tom that I disagree with, or my preferences vary somewhat. That isn't to say that Tom opinions are wrong and my opinions are right. My intent is simply to give the reader a different point of view (and many different points of view commonly exist in the BASE community).
If I do not address a point in Tom's article then by default it means that I agree with and support it.
Option: Secondary Inlets
Bottom skin (secondary) inlets (also known as "vented canopies") have made a major safety improvement in terms of jumping low objects and also in terms of avoiding object strike under canopy.
Bottom skin inlets do not add any complexity to packing or in the use of the rig - in fact the jumper doesn't even really need to be overly aware that they are there (much like they are not overly aware of the load tape configuration in the canopy). The jumper will simply use up less altitude when deploying slider down, and the canopy will respond better (and use less altitude) when the jumper pulls down on a rear riser to avoid an object strike. A vented canopy will also be harder to stall when doing a deep brake approach.
These attributes make the canopy more reliable and much easier to use under certain conditions. I therefore believe all beginners should purchase a canopy with bottom skin vents as this will lower their chance of injury.
The many beginners/low experienced jumpers I have witnessed using canopies with bottom skin vents have demonstrated excellent control with these canopies and have not experienced some of the problems frequently seen with non-vented canopies.
The argument that beginners should not jump objects where object strike is an issue is not valid in the real world. It is not long before the low experienced jumper will want to progress to more challenging objects, and they will often do this without purchasing a new canopy (for economic reasons). It is also better that the progression to more challenging objects be made with a canopy that they have the most experience jumping.
Tom states in his article:
"They may also create some poorly understood, but relatively undesirable phenomenon, such as opening backsurge in deep brakes. ......no beginner should jump a system that has poorly understood effects of any kind.
The back-surge phenomenon is actually very well understood by the manufacturers however a degree of misunderstanding does exist about it within the general BASE community.
If a canopy without bottom skin vents has its brakes set too deep it will stall on opening. A vented canopy will stall just as a non-vented canopy will stall if its brake settings are too deep. However if the brakes on a vented canopy are only slightly too deep, then it will surge backwards on opening but not completely loose cell pressurization as a non-vented canopy will (this is better than a regular stall). The issue here is primarily the brake settings - not the bottom skin venting.
When the Vtec FOX and the Blackjack (both vented) canopies were initially released to the market, their factory set brake settings were slightly too deep and a back-surge would often result. Thus the fear of "vented canopy back-surge" was first voiced as people didn't equate the back-surge to a stall and simply blamed it on the bottom skin vents.
Since then the manufacturers have worked out factory brake settings on their vented canopies and this is no longer an issue.
Cons of bottom skin vents:
At this date all canopies made with bottom skin vents have valves. (Older Vtec FOX's can be retrofit with a valve). With well designed valves the only cons are the additional cost (which is insignificant compared to the medical cost of a broken bone), and harder openings at terminal velocity. To counter the harder opening at terminal, the use of a small-marquee mesh slider with vented canopies provides excellent results. Most manufacturers will supply a small-marquee slider upon request.
Option: Multi Bridle Attachment
I have definitely experienced an improvement of the consistency of openings at terminal with a multi bridle attachment. Sub-terminally there is no solid evidence that the multi will improve openings, however there is ample photo and video evidence that shows the multi delivering the canopy to line stretch in a form much closer to how you packed it than when compared to a canopy with a single bridle attachment point (which deforms the packjob significantly during extraction).
There is an argument that a packjob that reaches line stretch in a neater configuration may have a lower malfunction rate over the long term (tens of thousands of jumps).
I would mainly consider this option if you plan on doing a significant amount of terminal jumps (for example if you live in Norway). The increase in complexity is very minimal and any beginner should be able to grasp it within a few minutes of examining the system (as hundreds of beginners have done so in the past).
Recommendation: Flik Vtec by Basic Research or Troll MDV by Atair Aerodynamics
These are my two most preferred canopies which are currently on the market by a very long margin. They have superb all-round characteristics and beginners are currently using these canopies with excellent results. Opening heading (both slider up and down), flight and landing characteristics are all fantastic.
Both canopy are very easy to use and are very predictable which makes them a great choice for beginners.
Avoid: Any unvented canopy, Blackjack
If your goal in BASE is to minimize the risk of injury as much as possible by having the best possible equipment, then do not purchase a canopy without bottom skin vents. Un-vented canopies require much more skill to successfully deal with an offheading close to the wall (this scenario happens to everyone eventually). Also the cell pressurization speeds on un-vented canopies are more variable making jumps from very low objects more of a gamble.
The Blackjack canopy has flight characteristics that are harder to master and this canopy (although having other excellent flight and landing characteristics) is generally not recommended for beginners.
Containers:
Recommendation: Reacter 4, Basic Research
This is only a personal preference as there are plenty of good velcro rigs out there, however the Reactore 4 (in the loose fit option) is very easy to pack. It was designed to conform to the shape of the packjob, rather than make the packjob conform to the shape of the rig. Because the rig is easy to close there is less chance of distorting the packjob in the process which may contribute to an offheading opening.
Secondary Recommendation (Pin): Gargoyle, Morpheus Technologies
This is simply the best pin rig on the market, hands down.
Pilot Chutes:
In addition to Tom's recommendation I also recommend getting an Apex Vented 38" from either Consolidated Rigging or Basic Research. This is the best sized pilot chute for delays in the 4-7 second range (basically anything sub-terminal slider up) and also for all wingsuit BASE jumps. The order in which you purchase your pilot chutes will be determined by the order in which you access different types of objects. For example, if you are going to Norway then you would buy a 36" p/c before you embarked on the trip. If you planning to jump your first 1000' cliff then you would buy a 38"AV p/c. As you jump a wide range of objects you will probably end up owning the following pilot chutes: 48", 42"(vented), 38"(vented), 36"(F111, small mesh).
Option: Big Grab Toggles
I recommend beginners get stiffened toggles. You loose height under canopy with the brakes set much faster than when the brakes are released and the canopy is flying. It is common to see a beginner (and sometimes experienced jumpers) fumbling to grab the toggles after opening.
Stiffened toggles do not require any additional skill to use, they just lower the chance that you will fumble for the toggles and loose valuable altitude in the process. Fumbling for a toggle resulted in a wall strike and severe near-fatal injuries of a jumper with 1,273 BASE jumps. Stiffened toggles may have (by the jumpers own admission) prevented this accident.
See attached photo's of the big grabs in use (plus a 5 year old skysurfing photo thrown in for the hell of it).