Re: [TomAiello] subterminal track
TomAiello wrote:
Hellis wrote:
No, still talking about the speed at the angle you are falling/gliding/flying
Ah. Ok. So you're recorded speed overall is faster in a track than falling straight down?
I'd believe that.
Yes.
And thats why i asked the question in the first place.
As the statement in the article is that you wont have a higher (total) airspeed than falling straight down in stable box.
The problem i see is that there is really no good way of knowing your real speed when you are tracking as the GPS records a 'correct' vertical speed, but the horizontal speed is recorded as groundspeed.
The groundspeed is most used in groundbased travel but when you become airborn the groundspeed is more or less irrelevant.
So the GPS kind of mixes airspeed (vertical movement) and groundspeed (horizontal) with no care for wind.
The winds aloft charts that we have around here only shows ground wind and 100 altitude, but i just now looked at it and i now see there is 050 aswell, what altitude is that?
Anyway, its not detailed enough to compare with GPS data in my opinion.
So the end result of the GPS data is only half assed, unless you know what the wind was at the jump time at all altitudes.
So basicly i agree with you Tom, Fuck the gadgets
But still i wonder if the statment is correct.
About the terms, what word should be used to describe the angled velocity ( SQRT(Horizontal_Velocity^2 + Vertical_Velocity^2) )?
The most common i have seen is 3D speed, but that is not correct as you only move in two dimensions.
GlideSpeed? AngledSpeed? Total airspeed (not correct either as you have groundspeed in the horizontal level)?
Shut up and jump?