Re: minor incident
First off, to the original poster, good job working the problem.
My own feeling is that running or even launching hard on a static line jump is pointless and possibly dangerous. On a freefall jump, you launch to give yourself more distance from the object on opening. But if you've got a static line or PCA set up, you know right away that you're not going to get further than ~10-20 feet from the object before that canopy starts inflating (30 feet before line stretch, minus the fact that you're falling, too). In exchange, as others have pointed out, you're deploying your canopy in a weird position
and you'll be oscillating when you open (which can suck even at 160 feet, and can be disastrous much lower than that). Add to that, too, that static line deployments, when done right, are bizarrely reliable, so that the 180 that you're hedging for is really,
really unlikely.
If you're launching much harder, on a S/L jump, than you need to to clear the object, you're compromising the tremendous reliability of a S/L deployment for a tiny, 10-20 foot advantage in the event of what was (before you made the decision to launch hard) a highly unlikely event.