Re: [HydroGuy] 120' S
I don't have too much to add here, as bps has pretty much covered it, I think. Nevertheless, I'll add my two cents.
First and foremost, this is something that you need to work down to. There are a few skills which need to be learned very well, and along the way you'll learn a lot about how conditions affect low jumps. 587 and I made about 50 jumps from 165' and 140' in one winter before jumping anything lower.
Oscillation is a very important factor in low-altitude static line. The two main ways you can induce oscillation are a hard launch and unstowing your toggles too aggressively. The key points in avoiding this are:
1) Learn to drop straight off the object. This should feel a lot like you're stepping off the curb. If you launch too hard, it puts your mass ahead of the canopy on opening. The canopy will surge forward to compensate, and you'll lose a lot of altitude in the process. If you drop straight off, this surge is minimized.
2) Learn to unstow your brakes in a controlled manner. If you unstow your brakes too quickly, the canopy will surge ahead and you'll lose altitude. If you unstow them too slowly, you'll lose altitude because you've spent too much time in deep brakes. The trick is to pull the toggles down in one quick stroke just to the point where they clear the white loop. Then let them up more slowly until you are in full flight. With practice, you will learn to feel how quickly you can let the brakes up.
I'm about 145 lb and fly a Fox 245 vtec. For me, 165' was a good altitude to practice these things from. Unless I am terribly careless about my launch and brake release, there is still plenty of time to fly after opening. In contrast, a friend of mine who flies a Troll 305 MDV, and loads it more heavily than I load my canopy, found the flight from 165' quite short. Once you've determined a comfortable static line altitude that gives you 10 seconds or so of canopy flight, practice the skills above. If possible, find a site where you can make multiple jumps in quick succession, and see how far you can fly from the object. This is a great way to dial things in.
Make plenty of jumps from that altitude. It's important to realize that if you go from 160 feet to 140 feet, you're not just cutting off 12.5% of your altitude. Your minimum static line altitude will (optimistically) be about 110 feet. So you're actually going from 50 feet above the minimum to 30. Think of it as a 40% reduction in your working altitude. For the same reason, if you've not already done so, invest in a good laser rangefinder.
If you can, try to find at least one object whose altitude is intermediate between your practice altitude and the 120' S. Make some jumps from it. You should be able to pop your toggles and fly a bit before you have to flare.
By this point, you'll have some idea whether or not 120' is even a good idea for you. Even with all the practice jumps, it's likely you won't know exactly what to expect when you do jump from 120'. As I said above, it's all about how high you are above your basement. You will never know exactly where the basement is, so try to keep a realistic idea of the error of your estimate. Changing conditions will also have an effect on the basement altitude.
Once you have an idea where your basement is, you'll be in a much better position to judge the safety of the jump you're looking at. Even at that, knowing that there is a margin of error on your estimate of the basement altitude, keep the following in mind:
1) You probably won't have time to unstow the toggles. Spend plenty of time practicing your PLF. Plan to PLF on the first jump, even if it looks like you might be able to unstow the toggles.
2) Pick a night with no wind. A tail wind will delay your opening slightly, and a headwind will cause you to drop straight down, which makes it much harder to do a good PLF. 587 and I found dramatic differences jumping with no wind, or with a 3 mph headwind.
3) Know how you will get your broken body out of the landing area if you have misjudged your basement altitude.
Well, that's about all I can type in one sitting. I hope I've managed to convey the importance of working down to that altitude, and give you some idea what to work on.
A d-bag will give you a bit more altitude, but is not a silver bullet. If you plan to d-bag the thing, you'll still want to spend plenty of time working on dead launches and good brake release technique. I prefer static line because of repeatability, but it does cost you a bit of altitude.
Hopefully 587 will chime in about the tard option, since I can't think of anyone more qualified. However, my general impression is that unless you have tremendous low-altitude tard experience, this would not be a good idea.
Have fun!
Michael