Basejumper.com - archive

General BASE

Shortcut
GTA San Andreas
this is off the wall, but you try being broken for seven months in bed. I just completed BASE on Grand Theft San Andrea:) I even had a cliff strike and my guy lived. Yes I am bored
Shortcut
Re: [yexotay] GTA San Andreas
Is someone tracking GTA BASE numbers?

While healing why not throw up a website and start keeping track.

You could be the virtual version of Rick & Joy . . .

NickD Smile
BASE 194
Shortcut
Re: [yexotay] GTA San Andreas
sent PM
Shortcut
Re: [yexotay] GTA San Andreas
Do a search in the Bonfire forum. Someone even posted a video of all their BASE jumps from the game.
Shortcut
Re: [yexotay] GTA San Andreas
Type "AIYPWZQP" to get the rig, when you need it... ;P

Anyone found an "A" in the game?
Shortcut
Re: [Winznut] GTA San Andreas
yea it's sutro tower
Shortcut
Re: [yexotay] GTA San Andreas
In reply to:
yea it's sutro tower

HEY!!! NO SITE NAMING!!! MadTongue
Shortcut
Re: [gweeks] GTA San Andreas
Here's the screenshots that were posted a while back. (Sorry, I forgot by who).

http://media.chaz720.net/gtabase/

NickD Smile
BASE 194
Shortcut
Re: [NickDG] GTA San Andreas
For those lazy people, here's a link to the thread that has the video.

Clicky
Shortcut
Re: [Winznut] GTA San Andreas
There are many A's in the game. Getting to the top without falling off before exiting is the hard part. I plan on making a GTA BASE vid myself just need to locate some video capture software that doesn't require a card. Hoping to do some real jumps before deployment but I guess San Andreas will have to do for now. Later.
Shortcut
Re: [esiwluap] GTA San Andreas
man that games so awesome
i used to play it on my younger brothers PS2
as I don't have 1
the game is now on PC so I'm getting a copy very soon

all I do in it is jump off the mountain and a few tall buildings
the rest of the game is a waste of time lol

a tip is to turn up the game speed that way ya falll at a more realistic speed.
tracking from the mountain is awesome.

would be great if 1 day they made a pure BASE game kinda like tony hawk.

can't see it happening though but it would be enjoyable providing it had many of the worlds cliffs, most people may get bored after doing a few million aerials though and wondering why it dont have the names of the cliffs lol.

they would need to give it more action like the cops are always after ya so ya gotta get away, and like these crack heads come out of the dark and hit ya up for money and if ya don't give it to them they tell the cops on ya and/or break into ya car after the cops take ya away.

ya could even play as a *mythical* character who runs an import/export business accross the border to mexico he could import say lots of cocaine lol and when the cops come after ya you would run and jump off the cliff.

maybe the game can start off with ya doing a course on a bridge and the instructor is known as TA lol.

maybe online aerial comps and the winner gets an energy drink sponsor and goes to all the big gameing conventions and when ever his interviewd he like screams at the guy, like say some journalist from PC gamer is there and his names peter, the sponsered d00d would be like "YEAH !!! PETER !!! I'm FEELING!! IT PETER!!!"

a BASE game will eventually come along just not sure when, Pilotwings was a skydiving game and originally on the super nintendo so BASE shouldnt be to far away.

GTA is a great start, it just needs more cliffs and to be able to do aerials, also get rid of the rip cord would be good, and if it could allow ya to do PCA and also jump with ya PC already in ya hand

Smile
Shortcut
Re: [cesslon] GTA San Andreas
I don't imagine there will ever be a BASE specific viseo game for one of the major game systems. There's just too small of a target audience for something like that.

It would be cool though, if someone could put together a little BASE game I could put on my desktop.

It could be simple, with several objects and varying conditions (light, dark, wind direction and speed, rain, etc). You could set up your rig and choose a delay and whether you wanted to do aerials or not.

Ideally, there would be realistic consequences to mistakes though. Just skipping down the rock face and walking away wouldn't be very realistic, but breaking a leg would probably be appropriate.

How hard is it to make the flash games that are all over the internet?

Something simple like that could keep me entertained for hours when it's pouring down that liquid sunshine in Seattle.Crazy
Shortcut
Re: [DexterBase] GTA San Andreas
a "BASE simulator" would be easy to program if you are not me. I suck at most things, espesially computers and espealinWink. I really can fly an airplane quite well though (IMHO).

Really if some one put a little simulator together, I'd buy it. You could totally take FJC's, and build up exp points, cash, etc to get better and better. Taking riskier jumps. You could even mu rangers, cops and feds (tim, we could have crackheads tooTongue) in it. I would buy it for SURE.

nic
Shortcut
Re: [nicrussell] GTA San Andreas
I would absolutely buy it. What would it cost to develop? Any ideas?

A BASE simulator. We should actually do this.
Shortcut
Re: [DexterBase] GTA San Andreas
hi dexter have you played the GTA game ?

its a good start

ya could get a good base game made for about $5million lol

seriously though a BASE game wouldnt be aimed at just BASE jumpers, I've played tony hawk pro skater but was a roller blader when younger and actually hated skate boards, how ever I liked the video game.

when I used to skydive in pilot wings when I was 10 I had never skydived but I loved the game.

most people who play the highly successfull flight simulators will never fly a plane.

video game industry is a massive industry, exactly twice the size of the holywood movie industry.
if you can capture 5% of the industry even the $30million games are successfull.

tony hawk game reaps in about $30 million + a year.

I think a BASE game if made correctly like with the right graffics and plot etc would be a success.

for it to benefit base though, the best way it could be made would be not to have it named after 1 jumper like tony hawk skateboard kinda thing but have several very experienced jumpers put input into the games development.
and have the game company donate 20% of the profits to Nick G's commercial base tower

Smile


dreamings never hurt anyone Angelic
oh unless they started dreaming behind the wheel.
Shortcut
Re: [cesslon] GTA San Andreas
I'd buy it too!!! Maybe someone will make a mod for San Andreas that will allow you to do aerials. I suppose some leg and shoulder straps would be nice too. If BASE continues to become more mainstream, I could totally some game manufacturer developing a strictly BASE game. Everyone who even thinks that they might play such a game should e-mail Rockstar Games with their suggestions. Who knows, someday it may come to fruition.
Shortcut
Re: [cesslon] GTA San Andreas
In reply to:
the best way it could be made would be not to have it named after 1 jumper like tony hawk skateboard kinda thing

what do you mean!? Miles Daisher would be the perfect choice! Tongue
Shortcut
Re: [esiwluap] GTA San Andreas
There is a regular poster on this forum who has worked on sports video games. Perhaps he'll have some insight.
Shortcut
Re: [cesslon] GTA San Andreas
In reply to:
a tip is to turn up the game speed that way ya falll at a more realistic speed.
tracking from the mountain is awesome.

...sounds good but how do you do that?
Shortcut
Post deleted by cornishe
 
Shortcut
Re: [cornishe] GTA San Andreas
mariobase? certainly better than cornisheBASE Wink
Shortcut
Re: [cornishe] GTA San Andreas
Doing a Flash based 2D base simulation is definitely possible as a hobby project. Put a smart programmer together with a good pixel pusher and you could create quite an addictive little game.

Doing a 3D game as a hobby project is impossible. I've seen incredibly smart people take on less ambitious game projects and they invarariably failed. Creating a game to today's standards is just too much work. It's no surprise that budgets for average games start at five million dollar and easily run over twenty.

So your only chance at making a 3D BASE game is to have it funded by a publisher. The problem here is that no publisher will listen to you. They won't even open letters if they contain game ideas. What if it contains an idea they already had themselves? The risk is just too large.

So that means that new ideas only come from within the industry or from IP with large marketing potential. Unfortunately, BASE just isn't very marketable. That means the game has to rely on actually being fun to play, and that's another risk that publishers just can't take. If they can't market it, they won't make it. Marketability is much more important than how good the game is. Marketing is easy. It's just science solved by money. Creating a fun game is hard; it's an art form that takes hard work, massive amounts of creativity and a little bit of luck that you hit the right balance.

I think it's possible to make a great BASE game. Create an unconstrained 3D world, throw in some physics and animation, and then go nuts. Do it Jet Set Radio or Jet Grind Radio style and go over the top. Include a career mode where you start on easy objects and from planes, and then build up a reputation. If you get seen, you trigger increasing levels of alert. From onlookers to security guards, from cops to the army, from dogs to helicopters to tanks. Allow for tag-based wingsuit flights through a downtown core. Stick the James Bond elements of Base in the game as well. The less people see you jump, the more points you get. Exaggerate everything. And of course, include at least one famous National Park object.

I know of at least one large publisher that has been talking to the main guy from Le Parkour. If they can do it, then why can't we? Maybe it is marketable?

On the other hand, is BASE really a sport that we want to romantise and glorify in a video game? For a skateboarding game, just display a warning and a recommendation to wear a helmet if you plan on trying this stuff in real life. What the hell do you throw in a mainstream BASE game? Don't try this at home, you might lose limbs and friends?

And once again I used too many words. Sorry, but it's a topic I'm pretty opinionated on since I make a living in the business.

If you're not bedridden, why don't you turn off that evil machine and go outside to play? Sometimes I feel like a drug-dealer. I'm only in manufacturing, I never actually consume.

If you are bedridden, go play Super Mario Strikers. Somebody told me that one of the programmers on that team is a base jumper!
Shortcut
Re: [DexterBase] GTA San Andreas
In reply to:
I would absolutely buy it. What would it cost to develop? Any ideas?

A BASE simulator. We should actually do this.

Set-up a profile in a PC flight simulator???

Also, for sale:

http://www.coinopexpress.com/news/122.html
Shortcut
Re: [JaapSuter] GTA San Andreas
In reply to:
Sometimes I feel like a drug-dealer. I'm only in manufacturing, I never actually consume.

Spoken like a really good drug dealer. Never do your own shiat. Not that I know any drug dealers, drugs are bad. mmmkay...
Shortcut
Re: [JaapSuter] GTA San Andreas
In reply to:
Doing a Flash based 2D base simulation is definitely possible as a hobby project. Put a smart programmer together with a good pixel pusher and you could create quite an addictive little game.

Cool. Who do I talk to. I'll do free consulting to make sure we get it as realistic as possible.

As for the rest of your post, you confirmed many of my suspicions. Thank you.

P.S. Come jump with us f**ker!
Shortcut
Re: [DexterBase] GTA San Andreas
About a year ago, I toyed with the idea of writing a canopy control simulator for a popular game engine. This would mean that I wouldn't have to develop the renderer, physics engine, network support, or anything else.

I wrote enough code to perform some simple tests, and then abandoned the project for lack of time and skill. It is definitely within the range of possibility, however.

If anyone has experience with Java/C++ type languages and would be interested in collaborating on a project like this, let me know. I definitely can't do it alone, but I'd also love to see something like this.

Mike
Shortcut
Re: [MWGemini] GTA San Andreas
I bought the game "battlefield2" yesty
was playing it last night
it also has BASE in it.
quite a few A's and B's only found 1 B so far, and am yet to find a E
is pretty dodgey BASE though, ya cant even see ya self falling like in GTA, all ya see is the view from your eyes, and nothing is high enough to track from.
but I guess its a start
ya could also BASE in battlefield vietnam, but in that ya only had round canopys where as in battlefield 2 ya have new canpoys and can fly them (kinda).

Hopefully they'll make the next game in afghanistan
or somewhere with big cliffs and have BASE more like GTA.

they add these to games cos they know it makes the game more exciteing and feature rich, eventually there will be a fully dedicated BASE game regardless of what ya think, odd's are ya will be a criminal or something exciteing.
Shortcut
Re: [yexotay] GTA San Andreas
I got GTA just last month while off jumping recovering from surgery, and i'm a total addict to it!! I must have only done about 10 missions as all my time is spent lobbing off things.

Does everyone no about the Jetpack cheat?? the definite quickest way of getting to exit pointsSly

Also, im not a computer buff by at all, so how the heck do you produce videos of your gameplay action? Or is it only on Xbox?

virtual..blue skies Wink
Shortcut
Re: [andyflylife] GTA San Andreas
The parachute cheat (pc version) is "AIYPWZQP".
Get the heli with "OHDUDE", the jetpack is limited to 100ft or something.
Shortcut
Re: [Winznut] GTA San Andreas
I prefer to use the harrier and skydive down to my BASE exit point. Then use the cheat for the rig and jump. By far my favorite exit point is the little pillars sticking up off of the building with the hole in the middle, be sure to hum it low though.
Shortcut
Re: [SkiD_PL8] GTA San Andreas
spawn some cars and blow em up as you jump
Shortcut
Re: [SkiD_PL8] GTA San Andreas
use for PC this cheat RIPAZHA -
this is for flying cars... u can skydive anywhere in town and land on any buildings
use AIYPWZQP for a new rig and base all the buildings in town
enjoy
Shortcut
Re: [SkiD_PL8] GTA San Andreas
The building with the hole in the middle is good to BASE but a lot of fun to skydive in to from a heli! Use the marker on the map over the middle of the building, fly up to max alti and jump!
See if you can freefall through the building and still open while inside! SO MUCH FUN!

Motorbikes BASE jumped off B's and E's are all good!

The list could go on! I just wish they had made it pos to do multi-ways online! 20 gamers all BASE jumping off a nice B together!
Shortcut
Re: [headsup] GTA San Andreas
the best spot to BASE is off the 3,000 foot mountain, it has its own look out deck to jump off but its best to ride the pushy off it for maximum clearence
the mountain is on the very bottom left of the map, you'll know it when ya get there its huge.

actually I'm saying 3,000 as a wild guess, surely its atleast 2,000 anyone wanna estimate on how high it looks.
man I love that mountain,

also incase ya's didnt know there is this new mod out thats been making the news heaps, as it allows ya to have sex in the game and control the character while having sex, its called "hot coffee" or somthing
google it , google for cheats as well.
Shortcut
Re: [yexotay] GTA San Andreas
I've only been playing GTA San Andreas for a week now, but I've been having tons of fun just driving around getting to know the town, riding the motorcycles, mountain biking and of course the skydiving and BASE jumping features of this game are pretty darn fun. I can't tell you how many times I've died BASE jumping because of wall strikes and low pulls (sometimes pushing the limits to see how low of an object I can jump from). But it's all good. It is nothing more than a game after all. Sly
Shortcut
Re: [cesslon] GTA San Andreas
In reply to:
actually I'm saying 3,000 as a wild guess, surely its atleast 2,000 anyone wanna estimate on how high it looks.
man I love that mountain,
when you use te cheat RIPAZHA on PC (flying cars cheat) the height of the jump you make wil be displayed the next time you hit the grond.
for the mountain my pc gave 1500-1600feet
and max height is something of 2600feet