Audible glide angle
I've been working on a project which is now in its second iteration. The idea is to develop a device which will dictate my glide angle every second or two during freefall. This will allow me to make adjustments to my body position and determine immediately what effect those changes have. I've seen a bunch of GPS data indicating that people are wearing GPS on skydives and BASE jumps, and later viewing the data to see what works and what doesn't. It seems to me that having this information in-flight would be a considerable improvement. Since I am a programmer, I figured the best chance for this project to get done would be if I turned it into a programming problem. My first attempt used a Garmin Geko GPS attached by cable to a Palm Tungsten. The headphone output of the Palm Tungsten went to a home-built amp, which went to a pair of earphones. On the software end of things, the program took position data from the GPS and calculated glide angle. To dictate the glide angle, it played one of thirty sound files (me saying, "0.0", "0.1", etc.) depending on that value.
Problems noted: First, the cable was fussy as hell. As often as not it would come undone on jumprun or something, and I'd have to abandon the test for that skydive. Second, the audio was too quiet to be heard in freefall. Since the amp was really just acting as a voltage follower (a 1:1 amp), there is plenty of room to improve on volume. I did not get a chance to try the device using my wingsuit, which I thought would be a bit quieter than regular freefall.
Successes: Even though I couldn't make out the numbers in freefall, I could hear that it was saying something, so I know that the GPS is working properly very soon out the door. The Garmin GPS has a time to first fix of something less than 10 seconds when hot, i.e. if signal is lost for 15 minutes.
So, on to the second version. This one is a Garmin GPS 10 (a wireless GPS with accurate velocity output), plus the Palm Tungsten again, and the amp and earphones. I've also re-written the software to make it easier to tweak. The new version has different behaviours for freefall (>13 m/s down), under canopy (0-13 m/s down), and in aircraft (climbing). So far I only really know what I want in the freefall stage, which will be similar to the previous version. I've tested the wireless, and that works really well. I also tested the velocity walking to work this morning. The specs say it's accurate to 0.1 knots, and in fact that seems true. It was stable when I was walking a steady pace, and if I slowed down just a bit it would drop instantly by 0.1 or 0.2 m/s. The amp will be easy to change so the output is louder.
Currently the interface on the software is pretty simple. It's just echoing what it gets from the GPS, and it has a button to connect/disconnect. I will likely be adding to this a page with a position/velocity readout, as well as a "satellites in view" page for checking things out on the ground. I will also be adding a position/velocity log, so you can go back later and check things out.
So, why am I posting this? I think something like this would be very useful for anyone interested in optimizing their track or wingsuit flight. I will definitely be releasing the software, along with source code, for anyone who is interested. You'll need a Palm Pilot and a GPS. The amp is easy to build, but this is something I could probably build for cost if someone is not able to build it themselves. Does anyone know of a commercial alternative (i.e. a small battery-powered audio amp)?
I am curious to know 1) if anyone else is interested in this kind of thing, and 2) if you are interested, what features would you like to see?
Michael